Rules

SPARC Compliant

SCRC tournaments are run according to SPARC standards. These are designed to make the tournaments safe, fair and exciting all at the same time.  The beauty of SPARC (Standardized Procedures for the Advancement of Robotic Combat) is that if your robot is legal at a Kilobots event, it will be legal at all other SPARC-compliant events!

Before you start having wild fantasies of flying robots that will breathe fire (oh wait that’s a dragon), download and read these thoroughly and carefully. It’s important that you know all the rules clearly to make your robot building experience as safe and enjoyable as possible.

See below for commonly asked rule questions and any rules differing from the SPARC Standards.

SPARC Robot Construction Specifications (How to build)
SPARC Tournament Procedures (How to compete)
SPARC Match Rules (How to fight)
SPARC Judging Guidelines (How to win!)

Here are some of the rules I get asked about a lot. These apply to all SCRC organized events:

  • Kilobots events run weight classes of 1lb Antweight Masters, 1lb Antweight Rookie, 3lb Beetleweights, and now also 150gram Fleaweights!
  • Weight bonuses: Shuffler 50%, True Walker 100%
  • Your bot must have its name displayed for the audience (and announcer) to see.
  • No fire or explosive weapons, liquid, radio jamming. Think “bashing.”
  • “Toy radios” are only allowed for non-weaponed bots.
  • Your bot must have a visible power light/LED and a main power switch or plug that you can power down quickly after a match.
  • Your bot must have a visible weapon locking device, which is taken out after the bot is powered up.
  • An electronic failsafe is required for all weapons (most common radios and speed controllers handle this).
  • Internal Combustion Engines (ICE) are allowed provided you wipe down the arena walls and floor after every match.
  • A double knockout / double pushout will restart both bots in their corners on their wheels.  (No repairs may be made.)